The Future of Work

The 21 century work landscape is being shaped by novel forces. These include:

  • Increasing lifespans. Workers can expect to change careers at least once. The ongoing, voluntary and self-motivated pursuit of knowledge will be essential.
  • The rise of workplace automation. Machines and artificial intelligence will eliminate more jobs. The need for workers to build the algorithms that control the machines means that automation will also create jobs.
  • Sensors and processing power make the world a programmable place.
  • Communication technology is the primary cause of social change. Today’s new media ecology is comprised of media forms that are native to computers, computational and reliant on computers for distribution.
  • Social technologies dominate.
  • Our planet is globally-connected.
  • The 10 Skills for 21st Century Success

The 10 Skills for 21 st Century Success

This new world of work will demand 10 skills:

  • Critical thinking: The ability to think clearly and rationally, understanding how and why ideas connect.
  • Social intelligence: The ability to connect to others effectively, to sense and stimulate reactions and interactions.
  • Innovation: The ability to develop solutions and ideas.
  • Cross-cultural competency: The ability to operate in different cultural settings.
  • Entrepreneurialism: The ability to meet an unsatisfied demand or to radically improve the performance of something.
  • Media literacy: The ability to develop and use content across media forms.
  • Trans-disciplinarity: The ability to access, analyse and synthesise information across several disciplines or subjects.
  • Productivity and accountability: The ability to create a product and be accountable for its performance.
  • Cognitive load management: The ability to discriminate and filter information for importance. This involve all aspects of perception, thinking, reasoning and remembering.
  • Collaboration: The ability to work productively, to drive engagement and to demonstrate presence as a member of team, physically or virtually.
  • A Curriculum with a Difference
  • In today’s technologically-rich world, we want our young people to become creators and makers, not just users.

A Curriculum With A Difference

Livingstone Academy students will:

  • Apply learning across disciplines to real world issues and scenarios
  • Engage fully with the National Curriculum and exam syllabi
  • Develop the 10 Skills for 21st Century Success
  • Show what they have learned through a digital portfolio

About Ian Livingstone

An Entrepreneur

Co-founded the iconic Games Workshop in 1975, launching Dungeons & Dragons and Warhammer in the UK.

Served as Executive Chairman of Eidos plc from 1995 to 2002, launching the Lara Croft: Tomb Raider franchise.

A Creator

Designed Eureka, the first computer game published by Domark in 1984.

Co-wrote the single-player adventure book The Warlock of Firetop Mountain in 1982.

Wrote 14 additional titles in the Fighting Fantasy game book series, which have sold 18 million copies worldwide.

An Influencer

Co-authored Nesta’s Next Gen review of ICT education policy, leading to the introduction of the Computing curriculum in schools.

Ranked the 16th most influential person in the UK’s digital economy in WIRED’s 100 List for 2012.

Listed in Debrett’s 500 of the Most Influential People in the UK.

Appointed OBE in 2006 and CBE in the 2013 New Year Honours List for services to the computer gaming industry.

Proposed Opening 2020 - Bournemouth

An Aspirations Academy

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